Day16
Log
- Shelter
- Den
- Laboratory
- Experiment: dig trash = 1 key, gem, or die
- SecretPassage - Green
- Greenhouse - found WateringCan
- Aquarium - found Shovel
- Corridor
- Parlor - found MagnifyingGlass, solved Black
- Nursery
- Commissary - bought MetalDetector
- Available: Gem, SaltShaker, SledgeHammer
- Pantry
- WestWingHall
- BreakfastNook
- Veranda - found SledgeHammer
- Chapel
- Cloister - electronic locked door
- HallwayCloset - found SleepMask
- Hallway
- Kitchen
- Gymnasium - found RunningShoes
- SpareRoom
- MorningRoom
- BilliardRoom - solved SilverKey
- Patio - found BatteryPack
- Security