Day1: Difference between revisions
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#empty | #empty | ||
#[[WineCellar]] | #[[WineCellar]] | ||
#* | #*Dig spot had nothing | ||
# [[EntranceHall]] | # [[EntranceHall]] | ||
# [[Hallway]] | # [[Hallway]] | ||
Line 10: | Line 10: | ||
# [[DrawingRoom]] | # [[DrawingRoom]] | ||
# [[Den]] | # [[Den]] | ||
#* locked trunk | #* locked trunk: 14 [[Gold]] | ||
# [[Chapel]] | # [[Chapel]] | ||
# [[GuestBedroom]] | # [[GuestBedroom]] | ||
Line 17: | Line 17: | ||
# [[Security]] | # [[Security]] | ||
# [[Bedroom]] | # [[Bedroom]] | ||
#* locked trunk | #* locked trunk: 5 Gold, 2 [[Die]] | ||
# [[Nook]] | # [[Nook]] | ||
# empty | # empty |
Revision as of 00:00, 28 July 2025
- empty
- WineCellar
- Dig spot had nothing
- EntranceHall
- Hallway
- Storeroom
- empty
- Closet
- DrawingRoom
- Den
- locked trunk: 14 Gold
- Chapel
- GuestBedroom
- Archives
- right door locked via security card
- Security
- Bedroom
- locked trunk: 5 Gold, 2 Die
- Nook
- empty
- empty
- empty
- SpareRoom
- empty
- empty
- empty
- Kitchen
- Main course: Glazed Salmon: 20 Steps + 10 Steps if you have an Aquarium
- Parlor
- ParlorGame#Day 1
- Left door unlocked with Key
- empty
- empty
- empty
- Pantry
- Right door unlocked with Key
- Passageway
- right door blocked
- forward door locked
- left door unlocked with SilverKey
- UtilityCloset
- empty
- empty
- Workshop
- SledgeHammer found
- forward door locked
- Aquarium
- DiningRoom
- CoinPurse found
- left door locked
Outside
- Behind campsite, used Shovel to dig up Conservatory floor plan.
- Behind campsite, 4 digit combo padlock lock white picket fence gate.