UtilityCloset: Difference between revisions

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** Correct code is: Off, Blue, Green, White, Red, Purple
** Correct code is: Off, Blue, Green, White, Red, Purple
** White is only displayed after syncing all 6 indicators to Purple
** White is only displayed after syncing all 6 indicators to Purple
** Opened door that has switch to permanently unlock [[GemstoneCavern]]
* [[Gymnasium]] - Negative effect (-2 [[Steps]]) can be disabled in the room
* [[Gymnasium]] - Negative effect (-2 [[Steps]]) can be disabled in the room
* [[Darkroom]] - After entering the room, this switch can be flipped back to turn the lights back on AND disable the negative effect (can't see floorplans when drafting from this room).
* [[Darkroom]] - After entering the room, this switch can be flipped back to turn the lights back on AND disable the negative effect (can't see floorplans when drafting from this room).

Latest revision as of 19:03, 31 July 2025

Summary

  • Color: Blue
  • Doors: 1
  • Mechanical room type

Utility Panel

  • Keycard Entry System can be turned offline. The behavior of these doors when offline can be configured from the Security Terminal
  • VAC Indicators - See Office for notes
    • Correct code is: Off, Blue, Green, White, Red, Purple
    • White is only displayed after syncing all 6 indicators to Purple
    • Opened door that has switch to permanently unlock GemstoneCavern
  • Gymnasium - Negative effect (-2 Steps) can be disabled in the room
  • Darkroom - After entering the room, this switch can be flipped back to turn the lights back on AND disable the negative effect (can't see floorplans when drafting from this room).
  • Garage - Turn the garage door opener on, enabling the door to be opened to the West side of the estate

Notes

Utility Panel